April 2025 Update
Ecliptic » Devlog
This is a pretty big update to Ecliptic - it includes a whole new level! To get through this deck, Blue needs to repair a bunch of radiation leaks while Green and Red deal with an onslaught of angry aliens.
Red and Green are unable to enter radioactive areas, only Blue has enough shielding to handle it.
Fortunately there's a couple of these remote sentries to help out.
Each one even comes with a stylish and rugged laptop for monitoring!
Some of the other changes in this release are:
- Fixed a couple of Enforcer hits that were causing crashes on exit.
- Changed the double-buffering so it should run at the right speed on fast machines.
- Tweaked the path finding a little to try to reduce the number of wasted moves.
- Improved the messages displayed when an action can't be performed.
- Made the palette fading smoother.
- Updated the large font.
- Fixed many other bugs and hopefully didn't introduce too many more.
Thanks Alpyre55 for the feedback!
A couple of other things to note about this release:
- The game won't run with the default 4K stack, it needs 8K.
- This release won't run on a plain A500 with 512K Chip/512K Slow. I'd like it to run on these machines but it's not really a priority as the game already requires a HDD so I expect most players to have some proper fast ram.
Files
Ecliptic-20250425.lha 623 kB
1 day ago
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Ecliptic
Status | In development |
Author | bwldrbst |
Genre | Role Playing |
Tags | Amiga, Retro, Sci-fi, Turn-based |
Languages | English |
More posts
- Better Late Than Never48 days ago
- January 2025 Update90 days ago
- September 2024 Demo BuildSep 26, 2024
- September 2024 UpdateSep 24, 2024
- June 2024 UpdateJun 24, 2024
- Let's Pack Heat!Jun 10, 2024
- Making MonstersApr 28, 2024
- April 2024 UpdateApr 06, 2024
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